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This allows a player to string multiple super combos together for monumental damage. This is called "Super Canceling" and can be done with Super Combos. In the process of doing a Super Combo, another Super Combo can be performed. This is also a SF mechanic but in Alpha, the guard break simply results in an opening, while EX guard break is more like a stun.Ī special move can be done after a regular move or another special move this is called "Canceling". The Guard Break can be used at any time with one level of the Super Combo gauge. The Guard Break is a move that, if it connects with the blocking opponent, breaks the block and makes the opponent dizzy.
#Street fighter ex2 plus arcade cheats series#
Unlike in the Street Fighter Alpha titles or Darkstalkers, the EX series features a super meter with three separate sections, not levels, which is unique to this spinoff game series.Īside from throwing the opponent or wearing away their health by using special moves, a way to fight blocking is the "Guard Break". The game uses special moves and super combos familiar or similar to previous games in the series. In many ways, EX still plays like a 2D fighting game, but the linear plane in which characters fight often changes along a 3D arena. The Street Fighter EX fighting system uses fighting systems from the Street Fighter II and Street Fighter Alpha series, but also has some original ones. Modeling designer: Jun Matsumura Motion designers: Noritaka Funamizu (Poo), Masaaki Tanaka Japan, Kazuko Kawanaka.Inko, Tadashi Aoki, Hitoshi Yamaguchi (Kani), Yoshikatsu Yamamoto B. STAFF Director: Akira Nishitani (Nin) Planner: Shinzi Watanabe, Hiroshi Okuda, Kiminori Tsubouchi Programmers: Hiroyasu OD.Hassssy, Gara, S.Masuda M.K, Yoshiyuki Nagata, Akira Okubo, Akira K.
#Street fighter ex2 plus arcade cheats code#
Operator's code - Turn on the machine and go to the Test Mode screen, go to the Color Menu and input the following button sequence using the Player1 side: MK, HK, HP, MP, LK, HK, HP, LP, HK, LK, LP, HP, MK, LK, LP, MP once input, this message pops at the bottom of the screen: 'HERE COMES A NEW CHALLENGER' this message confirms that the code was input properly and Nanase and Garuda are activated upon restart. Player's code - The total accumulated points of all entries in the Score Ranking should add up to equal or more than 28,000,000 points (including Kairi and Shadowgeist). Play as Nanase and Garuda: These extra characters can only be activated only after Kairi and Shadowgeist are activated.Operator's code - Turn on the machine and go to Test Mode, go to the Color Menu and input the following button sequence using the Player1 side: HP, LP, LK, HK, MP, LP, LK, MK, LK, MK, MP, LP, HK, MK, MP, HP once input, this message pops at the bottom of the screen: 'HERE COMES A NEW CHALLENGER' this message confirms that the code was input properly and Kairi and Shadowgeist are activated upon restart.
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Player's code - The total of each entry in the Score Ranking should be equal or more than 500,000 points (one character per entry so all characters must be in the ranking with 500,000 points each). UPDATES Here is the list of all versions: 980312ĪDDITIONAL NOTES: The US version has the "Winners Don't Use Drugs" screen. Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Street Fighter EX2 - PCCB-00322) on June 17, 1998. It was then released in March 1998 in most regions this game did not appear in the United States until May 1998. TECHNICAL Sony ZN-2 hardware Main CPU: PSX 16.9344 Mhz) Sound CPU: Zilog Z80 8 Mhz) Sound Chips: SPU 8 Mhz), Q-Sound 4 Mhz) Players: 2 Control: 8-way joystick Buttons: 6 = > LP, MP, HP = > LK, MK, HK TRIVIA Street Fighter EX2 was shown at the 1998 AOU Amusement Expo show (February 1998), in Japan. A 3-D game, in the normally-2-D Street Fighter game series. Arcade Video game published 23 years ago: Street Fighter EX2 © 1998 Capcom.